Our Projects and Goals for 2024
As we look forward, we are excited about the upcoming launches and initiatives that reflect our commitment to innovation and societal impact:
1. Falos: A New Dimension in Education
In 2024, we are set to launch ‘Falos’, an educational video game designed to teach literacy in a revolutionary way. Targeting the first 100+ words in over 100 languages, Falos uses the engaging medium of gaming to make learning accessible and fun for everyone, regardless of age or background. This initiative stands at the crossroads of education and technology, reflecting our belief that learning should be as boundless as the technology that enables it.
2. Rebranding Manludo
Previously known as Rock, Paper, Scissors, Bluff, ‘Manludo’ is set to take a significant leap forward with its rebranding. This strategic move is designed to make the game more distinguishable and marketable in the crowded space of casual games. Set in an alien space-station, players must navigate their escape by winning in rock, paper, scissors, enhancing strategic thinking and language skills in both English and Esperanto.
3. iluzio: A Leap Into Fantasy
Our ambitious video game project ‘iluzio’ is a first-person game that mirrors classics like Doom but is set in a rich fantasy environment. Here, players can explore, build, and fight, offering an immersive experience that pushes the boundaries of traditional gaming. A demo of iluzio is eagerly anticipated in 2024, promising to offer a glimpse into the captivating worlds that we are capable of creating.
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